March 8-10, 2017
Montreal, Canada

3D on the Web

The Web was always flat and all efforts to use effects and some interactivity to mimic a new dimension to the Web is commendable, but not always enough.
The relative recent possibility of exposing the power of the graphics cards to the browsers, opened a new door and now allows to transform the flat Web into a 3D Web.
Ranging from the raw WebGL, to free and commercial 3D viewers - let us explore why it might be the next big thing.

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Denis Grigor


I have a special interest in 3D graphics, that I discovered about 15 years ago when first playing with 3D Studio MAX R3.
Now I am slowly specializing in 3D in the Web, from raw WebGL to libraries and frameworks with different levels of abstractions. I like to speak C++ (mostly with modern dialect) and Python, but also quite comfortable with JavaScript and Node.js.

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